html,
body {
  min-height: 100vh;
  margin: 0;
  padding: 0;
  /* Allow normal vertical scrolling if content overflows */
  overflow-x: hidden;
  overflow-y: auto;
  background:
    radial-gradient(
      circle at center,
      transparent 40%,
      rgba(0, 0, 0, 0.85) 100%
    ),
    var(--bg);
  color: var(--text);
  font-family: var(--font-body);
  font-size: 14px;
  user-select: none;
}

#app {
  /* Flexbox centering without forcing absolute positioning */
  position: relative;
  width: 100%;
  width: 1280px;
  height: 720px; /* Fills screen vertically at minimum */
  margin: 0 auto; /* Centers horizontally */
  padding: 16px;

  display: flex;
  flex-direction: column;
  gap: 12px;

  background: var(--bg);
  border-left: 1px solid var(--border);
  border-right: 1px solid var(--border);
  box-shadow: 0 0 30px rgba(0, 0, 0, 0.9);
}

.game-viewport {
  flex: 1; /* Automatically expands to take up all available vertical space */
  display: flex;
  flex-direction: column;
}

#app::after {
  content: "";
  position: absolute;
  inset: 0;
  background: linear-gradient(rgba(18, 23, 26, 0) 50%, rgba(0, 0, 0, 0.25) 50%);
  background-size: 100% 4px;
  pointer-events: none;
  opacity: 0.3;
}

/* Compact Game Header Bar */
.hud-topbar {
  display: flex;
  justify-content: space-between;
  align-items: center;
  background: var(--panel);
  border: 1px solid var(--border);
  border-bottom: 2px solid var(--gold);
  padding: 8px 16px;
  box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.8);
}

.hud-brand .eyebrow {
  font-size: 9px;
  letter-spacing: 2px;
  color: var(--moss);
  display: block;
  text-transform: uppercase;
}

.hud-brand .title {
  margin: 0;
  font-family: var(--font-display);
  font-size: 18px;
  color: var(--gold);
  letter-spacing: 2px;
  text-shadow: 0 0 8px rgba(199, 154, 60, 0.4);
}

.hud-stats {
  display: flex;
  gap: 12px;
}

.stat-badge {
  background: rgba(0, 0, 0, 0.4);
  border: 1px solid var(--border);
  padding: 4px 10px;
  font-size: 11px;
  display: flex;
  flex-direction: column;
  align-items: flex-start;
  min-width: 90px;
}

.stat-badge .label {
  font-size: 9px;
  color: var(--text-dim);
  letter-spacing: 1px;
}

.stat-badge b {
  color: var(--text);
  font-family: var(--font-display);
  font-size: 13px;
}

/* Viewport panel container */
.game-viewport {
  position: relative;
  width: 100%;
  height: 100%;
  overflow: hidden;
}

/* Footer note pinned tightly */
.hud-footer {
  font-size: 10px;
  color: var(--text-dim);
  text-align: right;
  letter-spacing: 1px;
  text-transform: uppercase;
  opacity: 0.6;
}

.panel {
  background:
    radial-gradient(
      circle at center,
      transparent 40%,
      rgba(0, 0, 0, 0.85) 100%
    ),
    var(--bg);
  /* Double border effect using outline + border */
  border: 1px solid var(--border);
  outline: 1px solid rgba(0, 0, 0, 0.8);
  outline-offset: -3px; /* Creates a nested frame look */
  /* Slight asymmetrical rounding or sharp corner clips */
  border-radius: 0px; /* Sharp corners feel much more tactical/gritty than 2px */
  padding: 16px;
  margin-bottom: 14px;

  /* Tactile depth effects */
  box-shadow:
    inset 0 1px 0 rgba(255, 255, 255, 0.07),
    inset 0 0 15px rgba(0, 0, 0, 0.5),
    /* Inner shadow creates depth/carving */ 0 10px 25px -5px rgba(0, 0, 0, 0.8);
  position: relative;
}

/* Decorative corner accents on panels */
.panel::before,
.panel::after {
  content: "";
  position: absolute;
  width: 10px;
  height: 10px;
  border-color: var(--gold);
  border-style: solid;
  pointer-events: none;
}

.panel::before {
  top: -1px;
  left: -1px;
  border-width: 2px 0 0 2px;
}

.panel::after {
  bottom: -1px;
  right: -1px;
  border-width: 0 2px 2px 0;
}

.panel h2 {
  font-family: var(--font-display);
  font-size: 15px;
  margin: 0 0 12px;
  /* Subtle ambient lighting on gold headers */
  color: var(--gold);
  text-shadow:
    0 0 10px rgba(199, 154, 60, 0.25),
    /* Soft warm backlight */ 0 2px 4px rgba(0, 0, 0, 0.9);

  /* Carved section divider */
  border-bottom: 1px solid var(--border);
  box-shadow: 0 1px 0 rgba(0, 0, 0, 0.8); /* Dark drop underneath line */
  padding-bottom: 8px;
  color: var(--gold);
  letter-spacing: 1px;
  text-transform: uppercase;
  text-shadow: 0 2px 4px rgba(0, 0, 0, 0.8);
}

.section-copy {
  font-size: 12px;
  color: var(--text-dim);
  margin: -4px 0 12px;
  line-height: 1.6;
}

.topbar {
  display: flex;
  justify-content: space-between;
  align-items: center;
  background: var(--panel-alt);
  border: 1px solid var(--border);
  border-bottom: 2px solid var(--gold-dim);
  padding: 10px 16px;
  margin-bottom: 14px;
  font-size: 13px;
  box-shadow: 0 4px 10px rgba(0, 0, 0, 0.5);
}

.topbar .stat {
  color: var(--text-dim);
  font-family: var(--font-display);
  letter-spacing: 0.5px;
}

.topbar .stat b {
  color: var(--gold);
  font-weight: bold;
  margin-left: 4px;
}
/* =========================================================================
   REUSABLE — Camera / world container. Required by engine/camera.js.
   ========================================================================= */
#world {
  position: absolute;
  inset: 0;
  transform-origin: 50% 50%;
  transition: transform 1000ms cubic-bezier(0.65, 0, 0.35, 1);
  will-change: transform;
}
#world.zooming {
  transform: scale(2.6);
}

/* =========================================================================
   REUSABLE — Wipe transition layer. Required by engine/wipe.js.
   ========================================================================= */
#wipe {
  position: absolute;
  inset: 0;
  background: var(--slate-deep);
  opacity: 0;
  pointer-events: none;
  transition: opacity 260ms ease;
  z-index: 5;
}
#wipe.show {
  opacity: 1;
}

/* =========================================================================
   REUSABLE — Overlay panel shell. Required by engine/overlay.js.
   The KEY FIX from earlier: pointer-events is OFF by default so the
   invisible/inactive shell can never sit on top of the world and eat clicks.
   ========================================================================= */
#overlay-layer {
  position: absolute;
  inset: 48px 0 56px 0;
  display: flex;
  align-items: center;
  justify-content: center;
  padding: 20px;
  pointer-events: none;
  z-index: 10;
}

.panel-shell {
  pointer-events: none;
  width: 1240px;
  height: 590px;
  display: flex;
  flex-direction: column;
  position: relative; /* Essential for corner brackets ::before & ::after */

  /* 1. Radial vignette inside the dark gradient background */
  background:
    radial-gradient(circle at center, transparent 30%, rgba(0, 0, 0, 0.6) 100%),
    linear-gradient(to bottom, var(--panel-alt), var(--panel));

  /* 2. Double-framed edge */
  border: 1px solid var(--border);
  outline: 1px solid rgba(0, 0, 0, 0.85);
  outline-offset: -4px;
  border-radius: 0px; /* Sharp tactical corners like your original */

  /* 3. Deep carved drop-shadow & inset highlight */
  box-shadow:
    inset 0 1px 0 rgba(255, 255, 255, 0.08),
    inset 0 0 20px rgba(0, 0, 0, 0.7),
    0 12px 35px rgba(0, 0, 0, 0.85);

  transform: translateY(40px);
  opacity: 0;
  transition:
    transform 380ms cubic-bezier(0.2, 0.8, 0.2, 1),
    opacity 380ms ease;
  overflow: hidden;
}

.panel-shell.active {
  pointer-events: auto;
  transform: translateY(0);
  opacity: 1;
}

/* 4. Restore Decorative Gold Corner Brackets */
.panel-shell::before,
.panel-shell::after {
  content: "";
  position: absolute;
  width: 12px;
  height: 12px;
  border-color: var(--gold);
  border-style: solid;
  pointer-events: none;
  z-index: 15; /* Sits over headers/borders */
}

.panel-shell::before {
  top: 0px;
  left: 0px;
  border-width: 2px 0 0 2px;
}

.panel-shell::after {
  bottom: 0px;
  right: 0px;
  border-width: 0 2px 2px 0;
}
.panel-header {
  display: flex;
  align-items: center;
  justify-content: space-between;
  padding: 14px 20px 10px;
  border-bottom: 1px solid var(--border);
  box-shadow: 0 1px 0 rgba(0, 0, 0, 0.8); /* Carved drop underneath line */
  flex: 0 0 auto;
}

.panel-header h2 {
  margin: 0;
  font-family: var(--font-display);
  font-variant: small-caps;
  letter-spacing: 2px;
  color: var(--gold);
  font-size: 16px;
  text-shadow:
    0 0 10px rgba(199, 154, 60, 0.3),
    0 2px 4px rgba(0, 0, 0, 0.9);
}
.panel-close {
  background: none;
  border: 1px solid var(--border);
  color: var(--text);
  width: 26px;
  height: 26px;
  border-radius: 4px;
  cursor: pointer;
  opacity: 0.75;
  position: relative;
  padding: 0;
}

/* Draw the 'X' lines */
.panel-close::before,
.panel-close::after {
  content: "";
  position: absolute;
  top: 50%;
  left: 50%;
  width: 12px;
  height: 1.5px;
  background-color: currentColor;
}

.panel-close::before {
  transform: translate(-50%, -50%) rotate(45deg);
}

.panel-close::after {
  transform: translate(-50%, -50%) rotate(-45deg);
}

.panel-close:hover {
  opacity: 1;
  border-color: var(--gold);
}
/* Panel tabbar container */
.panel-tabbar {
  display: flex;
  gap: 4px;
  padding: 10px 20px 0;
  flex: 0 0 auto;
  border-bottom: 1px solid var(--border);
  background: rgba(0, 0, 0, 0.25); /* Subtle dark contrast under tabs */
}

.panel-tab {
  background: none;
  border: none;
  color: var(--text-dim);
  padding: 8px 16px;
  font-size: 12px;
  letter-spacing: 1px;
  text-transform: uppercase;
  cursor: pointer;
  border-bottom: 2px solid transparent;
  font-family: inherit;
  transition: all 0.2s ease;
}

.panel-tab:hover {
  color: var(--text);
}

.panel-tab.active {
  color: var(--gold);
  border-bottom-color: var(--gold);
  text-shadow: 0 0 8px rgba(199, 154, 60, 0.5);
  background: linear-gradient(to top, rgba(199, 154, 60, 0.12), transparent);
}

/* Sunken Panel Body for content contrast */
.panel-body {
  flex: 1 1 auto;
  overflow: hidden;
  background: rgba(
    10,
    14,
    13,
    0.35
  ); /* Darker inset bed for cards/shop items */
  box-shadow: inset 0 2px 10px rgba(0, 0, 0, 0.7);
}

.village-scene {
  padding-top : 1px;
}